Xojo – Lesson Overview

About five years ago, I discovered Xojo as a powerful language to develop desktop applications for the macOS operating system. At that time Xojo was already a fully Integrated Development Environment (IDE) on MacOS with a bunch of Graphical User Interface (GUI) controls and powered by their proprietary object-oriented Xojo language.

Xojo is alive and kicking. In the last decade Xojo became available to develop applications running on macOS, Microsoft Windows, Linux, Raspberry Pi, iOS and Android. And finally, Xojo also became a great tool for developing web applications.

In this series of lessons I like to introduce you to this beautiful language. The lessons are based on many years of teaching experience and on my own quest to solve certain ‘difficult’ problems with the Xojo language.

The Xojo course is divided in several lessons. Select a lesson from the table below:

Xojo – Lesson Overview
Xojo – The Xojo Environment
Xojo – Your First Program
Xojo – Fundamentals
Xojo – Classes and Objects
Xojo – The Account Class
Xojo – Manage All Your Accounts
Xojo – A List of Transactions
Xojo – Database Transactions
Xojo – Xojo Menus
Xojo – Subclasses
Xojo Lessons